The Goddesses are an all Female Character fleet and heavily focused on being the damn best looking Fleet around (so thats people particularly into the Tailoring and Costume aspects of the game, anyone whos put alot of love into creating their female characters is highly likely to be very welcome to join the fleet but the selection process is tough and only the best of the best are admitted [no boring standard uniforms here])!

Friday, 15 June 2018

Cryptic and StarTrek online don't know how to write a game

EDIT: With furthur playing, there are some small nice touches to the game, its just a pitty they are all within the scope of the below complaints. I wouldn't say "Don't play" I'd say, "Cryptic and PWE can do better" and in many ways by being less arses by allowing players to make the decisions instead of forcing some outcome (and if its a plot point, let the player at least figure how they go about getting there).

So, I'm here after being stupifyingly disapointed and annoyed by the latest "Victory is Life" update. I have a long list of "grievences" so I'll start by summorsing them:

  • Invisible barriers EVERYWHERE!
  • The WORST kind of 'rail' play where there are ZERO choices and 100 stupid tasks pretending to be choices (with ZERO conviction).
  • No Female Jem'hadar option (unnecessary sexism, wouldn't have even been bad if it was an asexual race, but its just MALE).
  • On dying respawing pushes you forward in mission, you could skip all the missions just dying, respawing then pressing next button (oh and incase you wanted to PLAY the part you missed by dying, the invisible walls around the balcony prevent you going back).
So lets qualify, lets look at the introductory mission for the Jem'hadar (mine was called Jemma Hadar in protest of unnecessary sexism). You start off on a balcony overlooking a beautiful backdrop. Can you jump off the balcony? NO. Well, bullshit, but at least its not part of the mission (but that's rather the point about shitty rails and NON game). So, can you climb on the rocks by the gate to get on top? NO. Can, infact, you do ANYTHING of ANY interest? NO. All you can do is talk to the guard then follow a narrowly defined path which had nothing of interest on either side and even when it DOES you can't leave the path to check it out (so the whole mission could be replaced by a text file containing Dialog and a free view camera map viewer AND BE A BETTER GAME). So, next your told to restrain the prisoners, no real indication WHY they are prisoners or WHY you might be restraining them, or indeen any interesting facts provided. So, I decided, Jemma is her own person and is not going to restrain anyone escaping. So the prisoners all come and attack me (which is fucking stupid because if your escaping a high security facility you DONT stop to try and attack the guard thats not stopping you). So it's bullshit unbelievable.

Anyway, these types of theme continue throughout the game making you wish you where either dead or had chosen a better game to be your primary game as this game is worse than mindless drivel. Sorry, but I have to be fully honest.

They did do some things well, they remodeled DS9 to be more in line with the original layout. They added a nice feature in the way of spiral staircases, which where very enjoyable. Then they released a patch which prevented you falling off the straircases, MADE ME SO ANGRY. The stairs where actually fun, and now they are just ANOTHER FUCKING BORING RAIL.

CRYPTIC AND PWE FUCKING LEARN A GAME IS ABOUT VARIETY, ITS ABOUT DOING SOMETHING ANY WAY YOU FANCY AND COMING UP WITH NEAT AND DIFFERENT WAYS TO DO THINGS. YES, SURE YOU CAN APPLY SOME RULES TO PRESENT CHALLENGE, BUT THEY KEY WORD IS CHALLENGE, GUARD RAILS AND BARRIERS ARE FOR TODDLERS AND ONLY THEN TO SAVE THEM FROM HURTING THEMSELVES AS THEY CANT WE AREN'T FUCKING TODDLERS (THOUGH YOUR SHITTY GAME SURE CAN MAKE PEOPLE ACT THAT WAY WHEN YOU MAKE IT DEADLY DULL).

So now PWE and Cryptic turned me into a agressive moron with their bad gaming, I can only be glad that there are lots of good people who play the game to make it worth while.

3 comments:

  1. My only problem with that mission is that there aren't any -human- prisoners you can also mow down into a bloody heap with my new free VR quality Dominion polaron rifle. Also thanks Cryptic for the free polaron Omni beam! :D Big uppies!

    But yeah, where's my human rifle-bait?! Humans need killings too! Racist much Cryptic? Or are you just mean to poor little Shanas? *Sobby sob*

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  2. Also, so you're mad at the game for not offering something they've never offered before? STO isn't about choices, it's about the story, resource gathering and space battles. Have you thought about The Old Republic? Player choice is the cornerstone of their gameplay style. I can personally attest that many times in situations like the one you describe, you can choose not to shoot anyone at all and the game supports it. Plus, tons of outfit options! ... But only 16 outfit slots, sadly.

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  3. I found a simple solution, I don't play Jem'Hadar :D

    There have been some small improvements lately, it's still my only and primary game. Though I grant without such amazing people playing along with me I would likely stop playing. However, as long as they don't break teaming (and don't make more single player only missions) theres enough depth to make it super fun.

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